Graphics Display - Examples
Tutorials
Creating a view (CreateView)
Creating an object (CreateObject)
Creating a view's window (CreateViewUI)
Adding to a view's pull-down menus (CreateViewCmds)
Viewing multiple objects from one set of data (MultipleObjs)
Creating an object hierarchy (ObjHierarchy)
Creating a custom transformation editor (CustomEdit)
Adding interactors to a view (AddInteractors)
Modifying a camera for annotation (AnnoCamera)
Adding a second view window (TwoView)
Using accelerate mode in a view (AccelMapSymbol, AccelGraph/AccelGraphSlice, Accel3Dprobe, Accel2DGlyph)
Interactivity
Sketch in a 2D view, display in a 3D view (ClickSketch)
Sketch and edit in a 2D view (EditMesh)
Draw a region of interest (ROIdraw)
Crop a 3D region (RegionCrop3D)
Cropping a 2D region (RegionCrop2d)
Probe a location in a 2D view (DrawCursor2D)
Probe a value in a 2D view (ImageProbe)
Probe locations on a 2D line (DrawLine2D)
Measure images (ImageMeasure)
Place annotation interactively (ImageAnno)
Calculating Image Statistics (ImageStats)
Buffer2Dto3D (GDview_buffers)
Example: Replacing DefaultDatamap in DataObject (Replace Datamap)
Example: Using a ramp (vpalRamp)
Force rendering with 2D primitives (AltObj2D)
Rendering data with different attributes (Bounds1AltObj)
Rendering object bounds (Bounds2AltObj)
Rendering some other data (DataAltObj)