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geo_glyph
Synopsis
take an array of glyphs as input and output glyphs at nodes using node data as an index into the glyph array
Input Port
Parameters
Output Port
Description
geo_glyph takes an input field and an array of glyphs, and draws one glyph at each node location of the in_field. The glyph drawn is selected by using the data at that node as an index into the glyph array.
If normalize is off, floating point values are converted to integers by truncation. If normalize is on, the data range is mapped to the number of glyphs so that each glyph represents the same fraction of the data range.
If the data is out of the bounds of the glyph array, the minimum or maximum glyph is drawn, as appropriate.
The glyphs' colors are determined by the color parameters unless the glyphs themselves provide node data for coloring, and their size is scaled by the scale parameter. Their orientation is unchanged.
Input
A port to connect to a user interface object that contains the macro's widgets. By default, it is connected to the default user interface object in the application in which the macro is instanced. (This default connection is not drawn.)
Parameters
UItoggle. When on (1), the range of the data is matched to the number of glyphs so that each glyph represents an equal part of the range. When off (0), the data is used directly as an index into the glyph array.
Output Port
Example
Libraries.Examples.Visualization.geo_glyph
v/dv_examp/g_glyph.vFile
See also related modules
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