Bubbleviz
Synopsis
Displays a sphere at the node's position depending on the data values corresponding to each node
Input Port
in_field
|
Mesh + Node_Data
|
ui_parent
|
user interface parent object
|
Parameters
Color Component
|
UIradioBoxLabel
|
selects the component used to determine the color of the sphere
|
Scale Component
|
UIradioBoxLabel
|
selects the component used to determine the scale of the sphere
|
Normalize
|
UItoggle
|
normalizes the size of the sphere
|
scale
|
UIslider
|
sets the scale factor for the sphere
|
Scale X
|
UItoggle
|
alters the scale factor in the X
|
Scale Y
|
UItoggle
|
alters the scale factor in the Y
|
Scale Z
|
UItoggle
|
alters the scale factor in the Z
|
Subdivision
|
UIslider
|
number of subdivisions in the sphere
|
Output Port
out_obj_slice
|
output renderable object
|
Description
Bubbleviz displays a sphere at the node's position depending on the data values corresponding to each node. The color of the sphere is decided by the data element selected using Color component. If this element is a vector , then the magnitude of the vector is used to determine the color. The scale factor for the sphere is determined by the value of the data element selected using Scale Component. If this element is a vector, then the magnitude of the vector is used. The sphere size can be fixed i.e. made independent of the data values by turning on the normalize button.
Input
in_field
The input must contain any type of mesh plus Node_Data.
ui_parent
A port to connect to a user interface object that contains the macro's widgets. By default, it is connected to the default user interface object in the application in which the macro is instanced. (This default connection is not drawn.)
Parameters
Color Component
UIradioBoxLabel. Selects the node data element to be used in determining the color of the sphere.
Scale Component
UIradioBoxLabel. Selects the node data element to be used in determining the scale factor for the sphere.
Normalize
UItoggle. Fixes the size of the sphere making it independent of the node data.
scale
UIslider. The scale of the sphere can be adjusted using this slider.
Scale X
UItoggle. When this parameter is turned on, the scale factor in the X direction can be altered using the slider. When turned off, the scale parameter has no effect.
Scale Y
UItoggle. When this parameter is turned on, the scale factor in the Y direction can be altered using the slider. When turned off, the scale parameter has no effect.
Scale Z
UItoggle. When this parameter is turned on, the scale factor in the Z direction can be altered using the slider. When turned off, the scale parameter has no effect.
Subdivision
UIslider. Sets the number of subdivisions in the sphere. The larger the number of subdivisions the smoother the appearance of the sphere. However, a large number of subdivisions also increases the load on the system.
Output Port
out_obj
The renderable object corresponding to the spheres.
Example
Not available
File
See also related modules