Box
Synopsis
create a box-shaped mesh
Input Port
ui_parent
|
user interface parent object
|
Parameters
x-dimension
|
slider
|
x dimension of box
|
y-dimension
|
slider
|
y dimension of box
|
z-dimension
|
slider
|
z dimension of box
|
Transformation Editor
|
XformEditor
|
transform and scale box in space
|
Output Port
out_fld
|
mesh representing the box
|
out_obj
|
output renderable object
|
Description
Box creates a 3D wireframe Box_Mesh. You control the size of the box and its orientation in space. The box is useful for sampling with interp_texture3D.
Input
ui_parent
A port mean to be connected to a user interface object that will contain the macro's widgets. By default, it is connected to the default user interface object in the application in which the macro is instanced. (This default connection is not drawn.)
direction
An integer. If the value is not 0, the direction of integration is forward. If it is zero, the direction is backward.
Parameters
x-dimension
y-dimension
z-dimension
Integer sliders that control the size of the box. The default is 8. The range is 2 to 100.
Transformation Editor
An XformEditor that controls the position, orientation, and scale of the box in space. The transformation defined here is added to the renderable out_obj.
Output Port
out_fld
The output consists of a mesh whose coordinates are the eight corners of the box.
out_obj
This is a renderable version of the output field.
Example
Not available
File
v/geoms.v
See also related modules