tile_volume


Synopsis

create a tiled display from a volume

Input Ports

FieldIn

Mesh_Unif+Node_Data+Dim3

 

Parameters

Start

UIslider

start index into volume

Width

UIslider

width of tiled display

Height

UIslider

height of tiled display

Border Width

UIslider

width of border around each tile

Orientation

UIradioBox

display orientation of iles

Transform Mode

UIradioBox

tile transform mode

 

Output Ports

obj

DefaultObject

 

Description

tile_volume is used to a display slices from a volume in a gridded manner.

Input Ports

FieldIn

The input field must be uniform, 3D and have node data. Width times Height slices are taken from the volume starting at the Start slice and displayed as a set of tiles.

Parameters

Start

UIslider. The start slice in the volume to begin the tiled display.

Width

UIslider. The number of tiles to display along the X axis.

Height

UIslider. The number of tiles to display along the Y axis.

Border Width

UIslider. The width of the border around each tile. The width is applied to both the left and right side of the each tile and the top and bottom of each tile.

Orientation

UIradioBox. This parameter specifies the position of the start slice and the direction to display the slices in - either row major or column major. Valid values are:

0 meaning bottom left, column major