UImodule_init

Synopsis

base class of UImod_panel

group UImodule_init {
       string title => name_of(<-,1);
       string message;
       method+notify_inst module_init = "module_init";
  };

Description

UImodule_init initializes a module's widgets to the ModuleStack window when it is dragged into the ModuleStack workspace.

Subobjects

title

String. The string that appears on the ModuleStack window's pulldown menu identifying the module/application so that the user can select it.
Note: Where the possibility exists that the user may instantiate more than one module/application with the same name, you should use the property <module_stack_menu=1> on the macro that encloses the module/application. This makes the title appear as "Module#1", "Module#2" in the pulldown menu, with the names exactly matching the name shown on the icon in the ModuleStack workspace. This enabling users to distinguish which module/application's widgets they are calling up.

message

String. A short one-line help message to display at the bottom of the ModuleStack window when the user moves the mouse pointer over this menu item in the pulldown menu.

Example

Not Available

File

v/UI.v

See Also Related Modules

ModuleStack
UImessageDialog
UImod_panel