tile_ROIs
Synopsis
create a tiled display from an array of meshes
Input Port
Parameters
Start
|
UIslider
|
start index into volume
|
Width
|
UIslider
|
width of tiled display
|
Height
|
UIslider
|
height of tiled display
|
Border Width
|
UIslider
|
width of border around each tile
|
Orientation
|
UIradioBox
|
display orientation of tiles
|
Transform Mode
|
UIradioBox
|
tile transform mode
|
Output Port
Description
tile_ROIs is used to an display array of meshes in a gridded manner.
Input
MeshIn
The input array of meshes. Width times Height slices are taken from the mesh array starting at the Start slice and displayed as a set of tiles.
Parameters
Start
UIslider. The start slice in the mesh array to begin the tiled display.
Width
UIslider. The number of tiles to display along the X axis.
Height
UIslider. The number of tiles to display along the Y axis.
Border Width
UIslider. The width of the border around each tile. The width is applied to both the left and right side of the each tile and the top and bottom of each tile.
Orientation
UIradioBox. This parameter specifies the position of the start slice and the direction to display the slices in - either row major or column major. Valid values are:
0 meaning bottom left, column major
1 meaning bottom left, row major
2 meaning top left, column major
3 meaning top left, row major
Transform Mode
UIradioBox. This parameter specifies how transformations are to be applied to the tiled display. A value of 0 means that the tiled display is to be treated as a single image and transformed as such. A value of 1 means that the tiles are to be treated as separate images and that the transformation is to be applied within each tile's container.
Container Mode
UItoggle. This parameter controls the tile extents and the format of tiles within those extents. A value of 0 means the extents are set to enclose the tiles exactly. A value of 1 means the extents are expanded to be square and the tiles placed within the extents such they are centered within the expanded area.
Output Port
obj
Graphics Display Kit DefaultObject. This is a renderable object that can be connected directly to one of the Graphics Display Kit's viewers.
Example
Libraries.Examples.Visualization.Tile_ROI
File
v/modules.v
See also related modules