scat_bin
Synopsis
Places scattered data into a uniform mesh.
Input Port
in_field
|
(Grid+Node_Data)
|
parent
|
user interface parent object
|
Parameters
ndim
|
UIslider
|
dimensionality of output field
|
I-dimension
|
UIslider
|
i dimension of output field
|
J-dimension
|
UIslider
|
UIslider j dimension of output field
|
K-dimension
|
UIslider
|
UIslider k dimension of output field
|
Output Port
out_fld
|
Mesh_Unif+Node_Data
|
out_obj
|
DataObjectNoTexture
|
Description
scat_bin converts a scattered grid into a uniform mesh using a binning algorithm. It does not interpolate to fill in missing values. It fills in missing node values with NULL. Dimensions of the output field are taken from the parameters and defaults to 10 by 10 by 10. It works on all node data components of the input field.
A "scattered grid" has a mesh made up of disconnected nodes in space. Connectivity information, if any, is ignored. The grid is "scattered" because there is not data for every latitude, longitude, and elevation that exists.
Input
in_field (Grid+Node_Data)
parent user interface parent object
Parameters
ndim
UIslider dimensionality of output field
I-dimension
UIslider i dimension of output field
J-dimension
UIslider j dimension of output field
K-dimension
UIslider k dimension of output field
Output Port
out_fld (Mesh_Unif+Node_Data)
out_obj (DataObjectNoTexture)
This is a renderable version of the output field.
Example
Not available
File
v/modules.v
See also related modules