Fplane
Synopsis
create a plane mesh scaled to an input field
Input Port
in
|
field with a 3D mesh
|
ui_parent
|
user interface parent object
|
Parameters
in
|
field with a 3D mesh
|
in
|
ui_parent
|
user interface parent object
|
ui_parent
|
Output Port
out_fld
|
Mesh representing the plane
|
out_obj
|
output renderable object
|
Description
FPlane generates a 3D plane of variable size. This FPlane can be transformed in three dimensions. It will be located at the center of the input field's Z extents, and will be X and Y extents long. The plane is useful as a sampling or slicing object input to macros such as streamlines, advector, and cut.
Input
in
ui_parent
A port mean to be connected to a user interface object that will contain the macro's widgets. By default, it is connected to the default user interface object in the application in which the macro is instanced. (This default connection is not drawn.)
Parameters
x-dimension
y-dimension
Integer sliders to set the X and Y dimensions of the plane. The default for both is 8. Their range is from 2 to 100.
Transformation Editor
An XformEditor that controls the position, orientation, and scale of the object in 3D space.
Output Port
out_fld
The output consists of a Plane_Mesh whose coordinates are the four corners of the plane.
out_obj
This is a renderable version of the output field.
Example
Examples.Visualization.Cut
Examples.Visualization.Cut Texture
Examples.Visualization.Grad
Examples.Visualization.Interp Texture3
Examples.Visualization.Scat to Unif
Examples.Visualization.Slice
Examples.Visualization.Streamlines
Examples.Visualization.Threshold
File
v/geoms.v
See also related modules