Axis_Glyph3D
Synopsis
create a set of axes to show 3D vector orientation
Input Port
ui_parent
|
user interface parent object
|
Parameters
probe_edit
|
XformEditor
|
transform and scale axes in space
|
Output Port
out_fld
|
mesh representing the axes
|
out_obj
|
output renderable object
|
Description
Axis3D creates a set of 3D axes in space. When input into the glyph macro along with a field that has XYZ vector data, it makes it clear which direction the vectors are pointing. One arrowhead is X, two arrowheads is Y, three arrowheads is Z. The glyph macro itself will not scale the length of the axes to the vector data values. The DVglyph base module does have this ability.
Input
ui_parent
A port mean to be connected to a user interface object that will contain the macro's widgets. By default, it is connected to the default user interface object in the application in which the macro is instanced. (This default connection is not drawn.)
Parameters
probe_edit
An XformEditor that controls the position, orientation, and scale of the axes in space. The transformation defined here is added to the renderable out_obj.
Output Port
out_fld
The output consists of an unstructured mesh of cell type Line whose coordinates are the eight endpoints of the axes' lines and arrows.
out_obj
This is a renderable version of the output field.
Example
Not available
File
v/geoms.v
See also related modules