produce scaled, colored glyphs at single component node locations
module DVglyph { /* produces scaled, colored glyphs at nodal locations */
DVglyph places a geometrical object at each node of an input field so that node locations can be easily identified. The glyph can be sized and colored according to the selected data component at each node.
When combined with other base modules such as DVinterp_data, and vector base modules such as DVstreams, DVglyph acts like a "hedgehog"function.
A reference to a field with any type of mesh plus Node_Data
A reference to a mesh describing the geometry of the glyph. Any mesh can be used (for example, that of a teapot) but for convenience you can use one of the geometries in Geometries, such as Arrow1, Arrow2, or Cross3D.
An integer. If the value is not zero, the glyph (for example, an arrow) will be rotated to point at the direction of the data vector at that node. Scalar vectors rotate along the X axis, 2 element vectors along the XY axes, and 3 element vector components along all three axis.
An integer. Selects which component to use to draw and orient the glyph. The component can be scalar or vector.
An integer. Selects which component to use to color the glyph.
A float. This value adjusts the sizes of the glyphs.
scale_comp
An integer. Selects which component to use to scale the glyphs.
scale_x
An int. This value adjusts the sizes of the glyphs in the x-dimension.
scale_y
An int. This value adjusts the sizes of the glyphs in the y-dimension.
scale_z
An int. This value adjusts the sizes of the glyphs in the z-dimension.
An integer. If the value is zero, the sizes of the glyphs will be proportional to the data component values at each node. If the value is not zero, all glyphs are the same size.
The output is a new object that contains an unstructured mesh (mesh type Mesh) that is the meshes of all the glyphs. It also contains a new Node_Data consisting of the magnitude of the single component's data values.
Libraries.Main.Mappers.glyph
Libraries.Main.Mappers.probe
Libraries.Main.Mappers.advector