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an internal object that manages the state of the layout editor
int isActive = 0;
int snapToGrid = 1;
int group;
int ungroup;
int saveCurrentShellValues = 1;
string edit_obj_path = "NetworkEditor.ObjectEditor.editControl.edit_obj_path";
string disp_obj_path = "NetworkEditor.ObjectEditor.editControl.disp_obj_path";
method+notify_inst init<NEvisible=0,lang="cxx",interruptable=0>
="UIlayout_edit_update";
method+notify_val update<NEvisible=0,lang="cxx",interruptable=0>
="UIlayout_edit_update";
};
This object is used internally by AVS/Express to control the layout editor when invoked from the Network Editor menu.
Integer. If =1, layout editing is enabled. If = 0, layout editing is disabled. The default is 0.
Integer. If = 1, layout uses grid to position windows. If = 0, layout to nearest pixel.
Integer. If =1, selected windows are grouped.
Integer. If = 1, selected windows are ungrouped.
Integer. If = 1, save shell window parameters.
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