Plane


Synopsis

create a plane mesh

Input Ports

ui_parent

user interface parent object

 

Parameters

x-dimension

slider

x dimension of the plane

y-dimension

slider

y dimension of the plane

Transformation Editor

XformEditor

transform and scale the line in 3D space

 

Output Ports

out_fld

Mesh representing the plane

out_obj

output renderable object

 

Description

Plane generates a 3D plane of variable size that can be transformed in three dimensions. The plane generated is a simple geometry element suitable for probing fields with modules such as probe and glyph or as a sampling or slicing object input to macros such as streamlines, advector, and cut. The plane generated is not intended for constructing complex geometry objects.

Input Ports

ui_parent

A port mean to be connected to a user interface object that will contain the macro's widgets. By default, it is connected to the default user interface object in the application in which the macro is instanced. (This default connection is not drawn.)

Parameters

x-dimension
y-dimension

Integer sliders to set the X and Y dimension of the plane. The default for both is 8. Their range is from 2 to 100.

Transformation Editor

An XformEditor that controls the position, orientation, and scale of the object in 3D space.

Output Ports

out_fld

The output consists of a Plane_Mesh whose coordinates are the four corners of the plane.

out_obj

This is a renderable version of the output field.

Example

All of these examples show FPlane:

Examples.Visualization.Cut
Examples.Visualization.Cut Texture
Examples.Visualization.Grad
Examples.Visualization.Interp Texture3
Examples.Visualization.Scat to Unif
Examples.Visualization.Slice
Examples.Visualization.Streamlines
Examples.Visualization.Threshold

File

v/geoms.v

See also