1 The User Interface ("UI") Toolkit 1.1 Introduction 2-2 1.2 Creating a Stand-Alone Application Interface 2-4 Starting 2-4 Creating the Application Shell 2-4 Creating the Menubar 2-5 Adding Controls to the Application Shell 2-9 Organizing the User Interface 2-15 Using Dialogs 2-16 Using the Layout Editor 2-19 1.3 Creating an Integrated Application Interface 2-21 1.4 SingleWindowApps and MultiWindowApps 2-23 Introduction 2-23 Manipulating the UI Connections 2-23 Sub-Objects 2-24 Examples 2-26 For More Information 2-26 1.5 Creating Reusable Custom Objects 2-27 Customizing/Extending the Dial Widget- Using Macros 2-27 1.6 Using the UI Kit More Efficiently 2-36 Reusable UI Components - Example 2-37 2 Cross-Platform Compatibility and Third-Party UI Widgets 2.1 Cross-Platform User Interface Compatibility 3-2 Differences Between Motif and PC Widget Sets 3-2 Other Differences 3-6 Workarounds 3-6 2.2 Importing Third-Party User Interface Widgets 3-7 Overview 3-7 Implementing the V-code Object 3-8 Generating the Class Interface 3-8 Implementing Methods for the New Class 3-9 Compiling the Project 3-10 Testing the New Widget 3-11
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