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Installing AVS/Express

Index


A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z

A

Add_Module Tool

adding a method 6-5, 6-6

creating parameters 6-8

method-parameter interactions 6-10

setting arrays 6-12

source code management 6-14

starting up 6-5

adding a menu to the menu bar 7-8

adding a method 6-5

adding a port

using object's pop-up menu 5-5

adding an object to your application 3-11

adding pulldown coomands to the menu 7-10

API 1-3, 1-5

APIs 1-3

application

adding an object 3-11

adding objects 3-6

assembling one 8-4

components 1-2

creating 4-26

creating as an object 8-13

definition 1-13

delivering 1-13

loading 3-4

mapping data to a field 8-5

saving 3-16

saving in V 8-15

testing 4-27, 8-9

using group objects 5-15

application framework 2-2

application programmer interfaces 1-3, 1-5

application type 2-2

arrays

creating 4-16

modifiying 4-16

setting in parameters 6-12

testing 4-19

arrow vi

assembling an application 8-4

assignments

connections 4-19

attributes

method-parameter interactions 6-10

AVS/Express main interface 1-2

B

bidirectional connections 4-27

binary V files 2-6

brackets vi

C

C

auto-generating code 6-17

editing 6-18

generating the code. 6-17

integrating with a module 6-13

C++

compiler 6-3

colors

specifying using properties editor 5-6

compiler

C++ 6-3

requirements 6-3

compiling a process 6-22

component

creating one 4-1

testing 4-13

computer text vi

connecting a parameter to code 4-12

connection lines 1-3

connections

assignments 4-19

bidirectional 4-27

creating a new component 4-1

creating a new project 4-25

creating a window 7-4

creating an application 4-26

creating an application object 8-13

creating an object 5-4

creating modules 6-4

D

data object 2-25

data references 1-3

differences between connections and assignments 4-19

dimensions

specifying 4-16

E

echo.c

copying 6-19

location 6-19

text of code 6-19

echoreader

creating 6-4

editing C-code 6-18

encapsulation 1-7

exit

adding an exit_process module 7-20

F

field

mapping data in 8-5

file_dialog

exporting port 7-26

files

V 2-6

G

generating C-code 6-17

generating the code 6-17

H

hierarchy

object 1-7

I

icon 2-12

images

moving 2-27

rotating 2-27

translating 2-27

inheritance 1-7

instance 1-7

instancing and connecting objects 3-6

instancing objects 2-7

integrating a C-routine 6-13

italic text vi

L

libraries 2-7

displaying library pages 2-8

saving object into 4-21

library page 2-7

line continuation marker vi

loading your application 3-4

M

macro 2-12

moving the network in 7-23

mapping data 8-5

menu

adding a menu 7-8

adding one to the menu bar 7-8

adding pull-down commands 7-10

adding pulldown commands 7-10

menu bar

adding a menu 7-8

menu selection vi

method

adding 6-5, 6-6

method-parameter interactions 6-10

modifying echo.c 6-19

module

compiling a process 6-22

creating 6-4

creating from objects 8-10

definition 1-5

exit_process 7-20

saving as a template 6-16

testing 6-23

moving images 2-27

N

network

moving into a macro 7-23

Network Editor 1-2, 2-2

libraries 2-7

O

object

creating 5-4

creating an application 8-13

instancing 2-7

instancing and connecting 3-6

parent 2-22

parts of the icon 2-12

saving as a template object 5-8

saving into library 4-21

scaling 2-27

scrolling through 2-8

turning into modules 8-10

viewing 2-8

object editor

specifying a module and its sub-objects 5-10

object hierarchies 1-7

object hierarchy

introduction 2-22

Object Manager 1-12, 2-7

object-oriented 1-2

P

parameter

connecting to code 4-12

creating 6-8

parent object 2-22

pop-up menu

adding a port 5-5

port

exporting from file_dialog 7-26

printing a value

using V 4-23

process

compiling 6-22

project

creating a new project 4-25

definition 1-13

properties editor

specifying port colors 5-6

R

rotating images 2-27

S

saving your application 3-16

scaling objects 2-27

scrolling 2-8

scrolling through objects 2-8

SingleWindowApp 2-4

workspace 2-4

source code management 6-14

specifying a module 5-10

specifying dimensions 4-16

straight bold text vi

subclassing 1-7

sublibraries 2-7

viewing 2-10

subobjects 2-22

T

template

saving a module as 6-16

templates 1-7, 2-7

saving objects 5-8

templates and instances, a comparison 1-7

testing

application 8-9

testing a module 6-23

testing an application 4-27

testing arrays 4-19

testing the component 4-13

text

computer vi

italic vi

straight bold vi

text V files 2-6

Transformation Editor 2-27

transformation icons 2-26

transformations 2-26

translating images 2-27

turning sub-objects into arrays 4-16

U

UI

creating a window 7-4

using objects in an application 5-15

V

V

code 1-4

code processor (VCP) 1-3

Command Processor 1-5, 2-6

printing a value 4-23

programming language 1-3

saving an application 8-15

VCP prompt 2-6

V files 2-6

VCP 1-3, 1-5

viewing objects 2-8

visual development 1-2

visualizing data 1-2

W

window

creating one 7-4

workspace

SingleWindowApp 2-4


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